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2025-12-11

Changelog for Beta Version 1.3

Factions

  • Added Early War USMC
  • Added Early War IJA

Weapons

  • Added Type 89 Grenade Discharger (Knee Mortar) to IJA Mortar, with proper voice line warnings
  • Added M38 Carbine to RKKA Engi Early War
  • Added M44 Carbine to RKKA Engi Mid War (Replaces M38)
  • Added PPSH 41 early variant to early war RKKA loadouts
  • Added M1 Carbine to mid-war US Rifleman loadouts
  • Added G43 to FJ Rifleman
  • Elite Rifleman FJ now only use FG42
  • RKKA Engis no longer have SMGs
  • Made bolting the same speed for all bolt action weapons (Overall 15-30% speed increase in bolting depending on firing mode)
  • Weapon FOV is now fixed to the sight rather than depending on shift zoom
  • Some weapons recieved Weapon FOV changes (Arisakas, G41, G43, etc.) to allow better front sight visibility
  • Fixed various weapon dialing issues
  • Fixed sensitivity issues for aiming
  • Fixed an issue where the Type 97 Scoped did not have bayonet functionality
  • Fixed an issue where you could not use the sights on an MG when bipoding on a surface
  • Fixed M1 Garand not making a ping on last shot
  • Fixed PTRD causing crashes
  • Updated M3 Grease Gun sights
  • Updated Type 99 sights

Gameplay

  • Added Nebelwerfer sounds for German Rockets
  • Fixed Katyusha rockets not playing properly
  • Banzai speed buff is now capped (15% boost max)
  • Banzai damage resisitance is now fixed, and can stop damage up to 95%
  • Banzai damage resistance now only applies to non lethal damage. They can tank critical hits now.

Maps

  • Added map Barashka (Eastern Front)
  • Added map Guadalcanal (Pacific)
  • Added map Grain Elevator (Eastern Front)
  • Added map Horson (Eastern Front)
  • Added map Port Brest (Western Front)
  • Added new spawn protection where it kills the player like in RO2
  • Added RS2 wind volumes to the maps so smoke grenades work properly
  • Added recon to Bridges, Carentan and Port Brest
  • Added US Radioman to maps where US attacks
  • Fixed artillery cooldowns
  • Fixed customization mannequins
  • Fixed placeholder static radio meshes
  • Fixed missing Japanese HMGs on Kwajalein and Peleliu
  • Various other map fixes that were too small to list

Iwo Jima

  • D and E objectives now disable on capture
  • Decreased timer by 5 minutes (30 minutes to 25 minutes)

Brecourt

  • Further optimization fixes
  • Replaced tents with better collision
  • Increased amount of tickets
  • Decreased Axis spawn time by 2 seconds
  • Additional flanks added
  • Additional trenches
  • New spawn for USA to take on C/D objectives

Bots

  • Added experimental vaulting
  • Added experimental path finding (less teleportation)
  • Added more realistic firing intervals (No more full auto M1 Carbine)
  • Bots prioritize body shots more than headshots at lower distances

Other

  • Added WIP VOIP fixes
  • Fixed a mistake where the wrong radio call was made by faction voice lines
  • Re-Arranged class selection screen to put Elite Rifleman below Rifleman
  • Updated various weapon UI elements